How to build it
Build Guide Starter Deadeye Gas Arrow is a league starter, clear speed, low budget guide focused on Gas Arrow, Deadeye pathing, and < 10 div gearing. Use it as a planning reference until live GGG character ingest is connected.
Difficulty Beginner
Playstyle Deadeye Gas Arrow speed mapping
Source sample / estimated / 2026-05-26
Starter Beginner < 10 div league starter clear speed low budget
Guide sections Build variants Play pattern Skill gems Equipment Passive progression Strengths Gas Arrow 1.44M damage profile 31.8k defensive estimate < 10 div budget band with 4 tracked gear slots 3 planner checkpoints ready for import Watch-outs Public build data is estimated, not live OAuth character data yet. 4/4 gear slots do not have matched market rows yet.
Build variants 3 Starter Gas Arrow + Martial Tempo + Comorbidity
Focus Campaign and first maps
Passive Attribute
Gear focus Jewellery + Gems Current Gas Arrow + Martial Tempo + Comorbidity + Deadly Poison
Focus Atlas progression and defensive stability
Passive Attribute
Gear focus Weapon + Body Armour Target Gas Arrow + Martial Tempo + Comorbidity + Deadly Poison + Pierce
Focus Full guide target before luxury swaps
Passive Blur
Gear focus Weapon + Body Armour + Gems + Jewellery Leveling Campaign setup Attribute
Early attribute travel that keeps Ranger leveling flexible. Start with Gas Arrow and add Martial Tempo + Comorbidity first.
Cruel campaign Attribute
Current pathing checkpoint before taking the movement notable. Stabilize resistances, defenses, and the first weapon/body armour upgrade.
Early maps Blur
Nearby evasion and movement target for low-budget mapping. Finish the target cluster and start replacing flexible rares with build-specific gear.
Play pattern Primary loop Gas Arrow
Use Gas Arrow as the main damage loop and keep positioning aligned with the build tag profile: league starter, clear speed, low budget.
Support priority 4
Prioritize Martial Tempo + Comorbidity + Deadly Poison before luxury or utility links.
Late links
Add Pierce after the build has enough defenses and sockets.
Skill gems Gas Arrow Primary
Main damage skill. This is the anchor for filtering similar builds, rankings, and future OAuth imports.
Martial Tempo Support 1
Core support. Add this before optional damage or utility links.
Comorbidity Support 2
Core support. Add this before optional damage or utility links.
Deadly Poison Support 3
Scaling or utility support. Add once sockets, attributes, and defenses are stable.
Pierce Support 4
Scaling or utility support. Add once sockets, attributes, and defenses are stable.
Equipment Weapon 2.1 div
Fast rare bow. Use the linked economy search when available; confidence is medium until live trade-backed item snapshots are ingested.
Body Armour 2.0 div
Evasion rare body armour. Use the linked economy search when available; confidence is medium until live trade-backed item snapshots are ingested.
Jewellery 1.8 div
Life and resistance rares. Use the linked economy search when available; confidence is low until live trade-backed item snapshots are ingested.
Gems 1.9 div
Gas Arrow setup. Use the linked economy search when available; confidence is medium until live trade-backed item snapshots are ingested.
Gear priority 1. Weapon 2.1 div
Fast rare bow. Estimated 2.1 div with medium confidence.
2. Body Armour 2.0 div
Evasion rare body armour. Estimated 2.0 div with medium confidence.
3. Gems 1.9 div
Gas Arrow setup. Estimated 1.9 div with medium confidence.
4. Jewellery 1.8 div
Life and resistance rares. Estimated 1.8 div with low confidence.
Passive progression Leveling - Attribute 15507
Early attribute travel that keeps Ranger leveling flexible
Current - Attribute 48401
Current pathing checkpoint before taking the movement notable
Target - Blur 35987
Nearby evasion and movement target for low-budget mapping
Currency checkpoints Starter core 2.7 div
Start with the main skill setup and the cheapest defensive rare slots. Avoid chasing perfect rolls at this stage.
Stable mapping 5.5 div
Buy the highest impact weapon/body armour pieces and finish the current passive checkpoint.
Target version 7.8 div
Complete the listed gear basket and target passive route before comparing luxury upgrades.
Build Time Machine 2026-05-27 Seven-day estimated build history for cost, damage, defense, passive target, and market pressure.
Cost delta +2.5 div
DPS +92.3%
EHP +55.9%
Popularity +3.0%
05-21 Level 77
Cost 5.3 div
DPS 748.8k
EHP 20.4k
Planner Target Attribute Baseline snapshot
05-22 Level 79
Cost 5.7 div
DPS 864.0k
EHP 22.3k
Planner Target Attribute Planner and gear progression
05-23 Level 81
Cost 6.1 div
DPS 979.2k
EHP 24.2k
Planner Target Attribute Planner and gear progression
05-24 Level 83
Cost 6.6 div
DPS 1.09M
EHP 26.1k
Planner Target Attribute Planner and gear progression
05-25 Level 85
Cost 7.0 div
DPS 1.21M
EHP 28.0k
Planner Target Blur Planner and gear progression
05-26 Level 87
Cost 7.4 div
DPS 1.32M
EHP 29.9k
Planner Target Blur Planner and gear progression
05-27 Level 89
Cost 7.8 div
DPS 1.44M
EHP 31.8k
Planner Target Blur Latest meta: #4 Deadeye